﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Sunscreen.Components
{
    class Npc : Entity
    {
        BodyComponent body;
        PhysicsComponent physics;
        float timer;

        public Npc(Color color, float X, float Y, Vector2 velocity, BodyComponent body, PhysicsComponent physics)
        : base(color, X, Y, velocity)
        {
            this.body = body;
            this.physics = physics;
            timer = 100.0f;
        }
    }
}
